Advancements with XP

Experience Point Costs
Trait Experience point cost
Attribute New dots x 5
Skill New dots x 3
Skill Specialty 3
Goblin Contract Dots x 3
Affinity Contract* New dots x 4
Non-affinity Contract* New dots x 6
Merit New dots x 2
Wyrd New dots x 8
Clarity New dots x 3
Willpower 8 experience points**

Determined by the character’s seeming or Court.
All changelings have affinity with Contracts of Dream,
Hearth, Mirror and Smoke.
Experience points can be spent on Willpower
only to restore dots lost through sacrifice or performing
feats that require such a sacrifice (see “The Ancient
Pact,” p. 187

Advancements with XP

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